gravity-density

Gravity | Density

Jesse Allison & Anthony Marasco

For cyber-hacked devices and mobile devices, and intrepid explorers

For more information about the work including a video performance, click here.


Live Streamed Performance Coming Again Soon

If you are curious about the distributed mobile interface, you can explore its basic functionality on your mobile device at: emdm.io

NIME Performance Live Stream

This performance is intended to be viewed through the live stream above and participated in on one or more mobile devices. An ideal setup would be a computer with the live stream full screen and decent speakers + a few mobile phones or tablets to participate in the interactive parts. Please Join with your mobile devices at: emdm.io

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Gravity | Density is a work for cyber-hacked devices and Web Audio applications with thematic material drawn from humankind’s fascination with the universe.

In Gravity | Density, we begin by manipulating fixed-audio sources through the performance of hacked CD players. The sonic results of this mangled audio is sampled and then distributed to the audience’s mobile devices in both passive and interactive manners. Passive distributions allow us to create intricately-spatialized rhythmic interplay between the glitching CD players and the blanket of overlapping samples dispersed throughout the networked audience. Active distributions allow the audience to join in our performance; by sampling small portions of the audio, processing and looping these sounds and sending them back to the performers, we string this audio together and feed it into a cyber-controlled distortion pedal before sending it back to the audience for more manipulation. This results in overlapping cycles of control and audio generation between performer, audience, network, and machine.

Click here for more information about the work.